Minimax with Alpha-Beta Pruning

When trying to understand minimax with alpha-beta pruning I found loads of Computer Science-type material on the web. But very little in the way of practical examples.

Hopefully my java Tic-Tac-Toe game with perfect AI that uses this technique will be useful to someone looking for a practical example.

If you have any questions, please put them in the comments here and I’ll do my best to answer them.


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