Boggle Changelog
Version 0.3.4
- Removed OK button on results window as default button so that you can't accidentally close the window when typing furiously at the end of a game.
- Set focus to word entry area explicitly on new board set so that you don't have to click in the box when the game starts sometimes, hopefully.
- Changed Host New Game shortcuts from H to G because H not working and can't work out why.
- Added changes.txt to the distributed zip file.
- Thanks to Mark Lawson for his suggestions incorporated into this version.
Version 0.3.3.1
- Added Name CVS tag to see if we can use it for automatically importing version. We can't.
Version 0.3.3
- Added the concept of "strength" not just longest word to AI players to make them playable and not too strong.
Version 0.3.2
- Fixed some issues with the installer.
- Added deployment to bluebones.net to the build process.
- This version is tagged v032 in CVS.
Version 0.3
- 4x4 or 5x5 board choice (dictated by host). (Suggested by XXX.)
- Replaced new Theme().getClass() hack in themes with Theme.class.
- Fixed all xlint warnings (Collection typing) except SerialVersionUID warnings.
- All missing public methods javadoc completed.
- Improved display of fonts in die (used visual bounds rather than logical bounds to center).
- Stopped dragging column headers in Rubber details pane.
- Replaced all magic numbers with constants.
- Ran various PMD checks and corrected problems .
- New installer (NSIS) with no "unlicensed version" warning.
- Uninstaller.
- Ant-based build process.
- CVS (and thus file versioning).
- This version is tagged v03 in CVS.
Version 0.2
- Too many changes to list. Main changes below.
- Network or internet play for an unlimited number of players.
- Full scrabble words type dictionary.
- Results so far totalled and displayed.
- Alter the size, font and colour of the dice and save as themes.
- Alter length of a game.
- Computer opponents (actually they are far too good to really play but they tell you what words you could have got).
Version 0.1
- Code written as standalone timer + board display for paper play.