Boggle Changelog Version 0.3.4 - Removed OK button on results window as default button so that you can't accidentally close the window when typing furiously at the end of a game. - Set focus to word entry area explicitly on new board set so that you don't have to click in the box when the game starts sometimes, hopefully. - Changed Host New Game shortcuts from H to G because H not working and can't work out why. - Added changes.txt to the distributed zip file. - Thanks to Mark Lawson for his suggestions incorporated into this version. Version 0.3.3.1 - Added Name CVS tag to see if we can use it for automatically importing version. We can't. Version 0.3.3 - Added the concept of "strength" not just longest word to AI players to make them playable and not too strong. Version 0.3.2 - Fixed some issues with the installer. - Added deployment to bluebones.net to the build process. - This version is tagged v032 in CVS. Version 0.3 - 4x4 or 5x5 board choice (dictated by host). (Suggested by XXX.) - Replaced new Theme().getClass() hack in themes with Theme.class. - Fixed all xlint warnings (Collection typing) except SerialVersionUID warnings. - All missing public methods javadoc completed. - Improved display of fonts in die (used visual bounds rather than logical bounds to center). - Stopped dragging column headers in Rubber details pane. - Replaced all magic numbers with constants. - Ran various PMD checks and corrected problems . - New installer (NSIS) with no "unlicensed version" warning. - Uninstaller. - Ant-based build process. - CVS (and thus file versioning). - This version is tagged v03 in CVS. Version 0.2 - Too many changes to list. Main changes below. - Network or internet play for an unlimited number of players. - Full scrabble words type dictionary. - Results so far totalled and displayed. - Alter the size, font and colour of the dice and save as themes. - Alter length of a game. - Computer opponents (actually they are far too good to really play but they tell you what words you could have got). Version 0.1 - Code written as standalone timer + board display for paper play.